I'm pretty into puzzles, both writing and solving. Some things I've made:
These are from puzzle events where you aren't given explicit instructions on how each puzzle works. Instead, you have to figure out what you're supposed to do. Each puzzle's answer is a single word or a short phrase, and you should know when you've solved it. For an introduction, see here.
The Microsoft Puzzlehunt is a weekend-long puzzle hunt for 12-person teams, usually consisting of about 75-100 puzzles.
For Puzzlehunt 23 (May 2023) I wrote 29 puzzles, but I'm particularly proud of:
• Pyramid Schemes
• How the Other Half Lives (with Justin Melvin)
• Learning from Our Old Mistakes (with Justin Melvin)
• The Fibonacci Sequence (with Mike Sylvia)
• The Mathematics Meta
• Ozymandias (with Mike Sylvia)
• The Sociology Department (with Jason Deakins and Mike Sylvia)
Some selected puzzles from the Super Metroid and Smash Bros. rounds of Puzzlehunt 21 (May 2021):
• Super Missile, a battleships logic puzzle
• Space Jump, a collection of abstract mini puzzles
• Speed Booster, a Warioware-like game
• Tourney, the Smash Bros. round meta (not fully solvable without puzzle answers)
My puzzles from the Hedwig and the Angry Inch round of Puzzlehunt 20 (May 2019):
• Exquisite Corpse, a mashup of six loop logic puzzles
• The Origin of Love, a short word puzzle
• Tear Me Down, a nurikabe/hashi combo
• Wicked Little Town, a bunch of song parodies
• Wig in a Box, a crossword variant
• Angry Inch, the metapuzzle
My puzzles from the Iron Chef round of Puzzlehunt 19 (May 2018):
• Battle: Donuts, a puzzle about drawing a map
• Battle: Gnocchi, a Puzzlescript game about eating gnocchi
• Battle: Man, an alien linguistics puzzle
• Battle: Tapas, a grid-based logic puzzle
• Battle: Tofu, a mysterious crossword-y thing
Puzzled Pint is a casual puzzle event held at bars in 80-ish cities on the second Tuesday of every month. I've written three sets:
• May 2016: Parks and Recreation.
• January 2021: PuzzFeed Quiz.
• September 2024: Choose Your Own Adventure (with Kell Pogue).
DASH (Different Area, Same Hunt) is an annual walkaround puzzle hunt held simultaneously in a few dozen cities.
• DASH 11: I wrote the metapuzzle.
• DASH 10: "Water Works". You'll also need one of ten coins handed out earlier in the hunt.
• DASH 9: "Explore the Chamber" and "What Did We Miss?". These are harder to reproduce at home, but you can find instructions and files here.
Also, here are two YouTube videos walking through the puzzles.
In spring 2016, I hid a series of five puzzles throughout my Math 126 course materials, which students solved for extra credit.
• Puzzle 1: The Traces
• Puzzle 2: The Vectors
• Puzzle 3: The Sudoku
• Puzzle 4: The Regions
• Puzzle 5: The End
QoDE was an online puzzle hunt in September 2021. I wrote some of the metas, and the following individual puzzles:
• Qatalog, a puzzle about the word tool QatAlphablocks, but...: A 339-page puzzle. This was from a puzzle-writing jam in which every author provided feedback for a hypothetical puzzle, and then someone else wrote a puzzle corresponding to that feedback.
Ministry of Unsolved Crimes: An interactive puzzle from the same jam.
The Breakout Room: A Google Sheets escape room to be solved by three people over voice or video chat. Written for the MathILy/MathILy-Er 2021 Yearly Gather.
These puzzles come with explicit instructions, and there (usually) isn't a final answer at the end.
• Ænigmatic Addendum #8 is a logic puzzle written for Pavel Curtis's Adalogical Ænigma series.
• The Fanotastic Loop Collection, written for a secret santa event, is a set of seven interconnected logic puzzles. It's almost certainly the most challenging thing I've made.
• The Puzzle Pack of Lies, written for the same secret santa event, this time for Jamie Hargrove. These puzzles do have answers, and there is a metapuzzle at the end.
• Meta-Loop, an unusual hybrid logic puzzle written for Logic Masters India. You can download the instructions here and, after you've read them carefully and tried the example, the competition puzzle here.
One tradition at MathILy-Er is that, on the train/plane ride to the program, I write an alliterative logic puzzle. It's usually themed around a problem from that year's entrance exam.
• From 2015: A Serpentine Stumper
• From 2016: Logical Loopy Lollops
• From 2017: Deductive Ducks
• From 2018: A Shroomy Stumper
• From 2019: A Carrot Conundrum
• From 2020: The Herding Headscratcher
• From 2021: The Stupefying Succulents
I've made a bunch of Puzzlescript games over the years, some of which I'm willing to share here!
• Heroes of Sokoban is a three-part series of block-pushing games. It's probably my most well-known puzzle.
• Weird Bug is a game about editing Puzzlescript.
• Count Mover was written for a friend who was complaining about move counters.
• Haldun Limaskan is a language-deciphering game, written for Deusovi for a Secret Santa event.