Seattle Great Wheel
We visited the Great Wheel, timed its motion, built a circular model, and then combined student additions into a day-and-night Seattle scene.
A place to share some of what we make.
Math in Motion is a University of Washington course built around seeing mathematics, modeling real motion, and making visual and interactive things.
I am thinking of these a little like mathematical LEGO builds: begin with a few reusable pieces, assemble them step by step, see what the mathematics creates, and then make the build your own.
We visited the Great Wheel, timed its motion, built a circular model, and then combined student additions into a day-and-night Seattle scene.
Move four cuts through a circle, watch the areas change, and then extend the same idea into a sphere with 27 regions and a linked 3D volume model.
These are the first two entries. As the collection grows, this section can become a searchable build library organized by ideas such as circular motion, projectiles, oscillation, waves, constraints, geometry, and 3D modeling.
Interactive graphs, animations, experiments, and mathematical models from class.
A few projects will grow into standalone webpages that anyone can explore.
Selected student work, experiments, and projects that are especially fun to share.
We will begin with two major kinds of motion, then use those ideas as a starting point for several other investigations.