Prince of Persia: The Crystal Castle Credits
1.) Jordan Mechner: He gets the credit first and foremost, of course, for creating the original DOS games Prince of Persia and Prince of Persia: Shadow and the Flame to which my game acts as a sequel to.
2.) Broderbund Software: developed Prince of Persia: Shadow and the Flame with Jordan Mechner.
1.) The prince, skeleton, and guard sprites were created by Broderbund Software. I obtained the sprites for the prince from the Prince of Persia unofficial website (https://popuw.com/) and I obtained the sprites for the skeletons and guards from the DOS Shadow and the Flame game itself.
2.) The tiled pattern of the mountains back wall in my game uses a “snip it” from the caves background in the Shadow and the Flame game.
3.) I drew/photographed the rest of the pictures.
1.) All of the music comes from the DOS Shadow and the Flame game. I obtained them from the YouTube videos:
2.) I obtained most of the sound effects from the DOS Shadow and the Flame game. The “picking up a sword” sound effect though came from the first DOS Prince of Persia game.
3.) The wind howling and squeaky cork screw sound effects in my game come from https://www.freesfx.co.uk/. An amazing resource for those seeking free sound effects to use in their projects.
1) I’d like to thank my dad for teaching me programming when I was young. This project would never have been a reality without him.
2) I’d like to thank my brother Eitan for filming my (obviously) Oscar worthy performance of the evil witch in the game.
Note: I make every attempt to make the above information as complete and accurate as possible. If you find that I omitted something, please email me at email@example.com indicating what you believe needs correcting.