Math 487 Lab 8

Part B. Introduction to Glide Reflections

Experiment B1: How to glide reflect a point with Sketchpad (and make a tool)

In a new sketch, draw a line AB.  We will denote line reflection in line AB by R and we will denote by T the translation by vector AB. The glide reflection GAB will be defined to be TR.

Question: Do you get the same result if you construct P* = RT(P)?

Make a tool. Hide point P' and select, A, B, the line, and points P and P''. Make a tool. Call it G_AB. The inputs to the tool should be points A and B and and "pre-image C" or something like that. So the object C to be transformed can be any object.

How to glide reflect a shape with Sketchpad

How to glide reflect a shape with Sketchpad

  • Make a shape S.
  • Reflect S across the line to get S'.
  • Translate S by the vector to get S''.
  • Hide S’ if you only want to see S and G(S).

OR

  • Use the tool G_AB to do this in one step.

The transformation that takes S to S’’ is the glide reflection GAB

Experiment B2: Invariants and Midpoints

Invariant line

In a new sketch, draw a line AB as before and draw another line m. Use your tool to construct the image line m' = G_AB(m). Move m around.

What does m' look like when m is perpendicular to line AB?

What does m' look like when m is parallel to line AB?

For what lines is m = m'? (There is only one such line. It is called the invariant line of the glide reflection. It is line AB.)

Midpoints

In a new sketch, again draw line AB. Then draw several points P, Q, R and the images P', Q', R' by G_AB. Now construct midpoints of the segments QQ'', PP, RR'.


Experiment B3: Orbits and Footprints

One way to help visualize a transformation T is to look at the images of several points, or the image of a shape.

Another way is start with a shape S (or a point P) and then find not only the image T(S), but also the image of the image T(T(S)), denoted T2(S), and then T3(S), and so on. In principle we can do this for all possible n, both positive and negative. In practice, a few steps tell a lot.

This collection of images is called the T-orbit of S, or informally the T-footprints of S.

Iterating G to obtain the orbit of a point and a segment

Draw a line AB and a point P not on line AB. Let G = GAB be the glide reflection defined above.

Midpoints and the "special" Invariant Line of G

Orbit of a Shape

Suppose G is a glide reflection. With Sketchpad, it is easy to start with a shape S and then construct images G(S), G2(S), G3(S), G4(S), etc. The set of these images is part of the G-orbit of S.

In this figure the shapes are colored differently, according to whether they = Gn(S) for even or odd n.


Triple Line Reflection: A preview

Draw a triangle ABC and a shape S. Reflect S across line BC to get S', reflect across CA to get S'' and reflect across AB to get S'''. Hide S' and S'' and let T(S) = S'''. Make a tool and find the T-orbit of S. Can you use this to "guess" what kind of transformation T is?